WSM - the Wolf Sheep Model
- - Operation
WSAD - Movement
Tab - Switch between Wolf and Sheep
Refresh the page to restart
- - Brief
The wolf would eat the sheep
The trail behind wolf do the same
Controlled Sheep Could ATTRACT Other Sheep (so that you can lead them away from wolves.
- - Winning Condition
You should keep the amount of sheep between 3~50, while make sure the wolf you control is alive. So that after the time ends, you could win. If these conditions are not met, you will lose.
- - Credits:
All by myself, too hurry, sorry for the quality this time. Would extend and refine in the future.
Status | Released |
Platforms | HTML5 |
Author | DennisLiu |
Genre | Simulation |
Made with | Unity |
Comments
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There doesn't seem to be much reason to swap between sheep and wolf. I can sit in the corner as the wolf and let the sheep increase, then eat when hungry.
Though it doesn't seem like the new sheep increase the Sheep bar as I had 'Too Few Sheep' with 5 in the pen.
Thank you FuzzForce, for your feedback. That is very helpful! Thanks. in fact, my intention is to let the second wolf be the disrupter in the system and to balance the idleness of the player wolf :D yet it seems the AI is not that intelligent.
The sheep bar seems to be a bug, I would try to fix it later.
Good luck and enjoy the Jam :D