Zhang Fei vs Li Kui

[Modification for the course requirements: 

1.brand new art present.

2. A new mechanism in second level, where the patrolling soldiers would only chase player when approaching.

3. New winning condition oppose to killing all enemies

4. New UI ]

[Introduction]

This is a game for Coursera course [Game Design and Development 1: 2D Shooter] Final Project.

Zhang Fei is a historical character in Ancient China - Three Kingdoms period, who is also a famous hero in novel. While Li Kui is a fictional Robin-hood like character in Ancient China.

They are both with huge strong body and a big beard.  Chinese people would like to compare them very often.

So what if they encounter?


[Operations]

Use direction keys to move.

Move mouse to change facing directions.

Left click mouse to shoot.


[Instructions]

You are Zhang Fei.

1. The first level, you need to kill all the cavalry so that to open the door.

2. The second level, you need to move to the right most place to enter the palace. Either prevent the soldiers or kill them, but you are very vulnerable in this level!

3. The third level, just kill Li Kui.


[Credit]

Game Design & Art & Programming & Level Design:  

Dennis Jinyun Liu


Music & SFX

Boss Of fuju -- davidkvis99

Liyan -- elerya

Samurai -- TAD

Boss Battle Theme --  CleytonKauffman

sfx_throw -- (c) copyright Blender Foundation | apricot.blender.org

Bow & Arrow Shot -- dorkster

Hurt / Death sound effect for character -- Badre-Eddine

Punches, hits, swords and squishes -- tarfmagougou

Archers shooting -- copyc4t

Taiko drums (seamless loop) -- jobro

Soft Mysterious Harp Loop -- VWolfdog

Perpetual Tension -- Zander Noriega

Door Open, Door Close Set -- qubodup

Thanks to [Game Design and Development 1: 2D Shooter] course design group for the code skeleton, and some assets.

Download

Download
ZvL_Windows_gamma.zip 62 MB

Development log

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